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Project_C_A_R_S-adds

 
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MessagePosté le: Dim 1 Mai - 23:37 (2016)    Sujet du message: Project_C_A_R_S-adds Répondre en citant




Project_C_A_R_S-adds > urlin.us/21otm







Project_C_A_R_S-adds

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Furious 7(the movie's official title) hits theaters this Friday and I can honestly say that while I'm excited for the next Avengers movie, I am over the moon, unhealthily happy that the saga of Dom and family is getting its next chapter. The HUD will display N/A in the real-time settings HUD, messaging when a specific setting is not available due to it being disabled in MP session or not present on the vehicle.GUI added a game version number display to the main menu.Assists Enhanced Brake Assistance system so that people who are unable to usebrake controllers at all can still play the game with this assist enabled.Assists the Best Line assist now provides an option to only show the braking areasTracks Movable trackside objects and broken-off car parts will now be removed from the track after impacts.OnlineNew added support for Force Default Setups in Multiplayer restrictions screen.New players driving the wrong way will now have their collision disabled and their vehicles will display as ghost cars.New lobby search settings are now saved between sessions.Fixed an issue where the AI could remain stuck on the grid after the previous host left the session.Fixed an issue where the player was unable to select the Bentley GT3 in online races.Fixed an issue in Create Lobby where selecting Vehicle view details would reset the class filter.Fixed an issue where the in-game chat box would scroll when the player pressed the accelerator and brake controls.Various tweaks to the behaviour of cars that are terminally damaged, and cars will no longer try to teleport to the garage if there are no pit lanes.Fixed an issue where the player could drive out of the garage again after retiring from a race.Further tweaks and improvements to the online lobby Car Class GUI classes are now sorted alphabetically; changes are now only apply once the player accepts the new settings; Create options defaults to Any class; fixes an issue where the host would see only one vehicle in the quick vehicle chooser list if identical vehicles wasset to yes.Fixed the rolling start option so that toggling the rolling start flag correctly updates MP game data.GUI, HUD, TelemetryNew when adjusting real-time settings, for example Brake Balance, the player will now see a HUD message to indicate what the setting has been changed to. For example, if the race was set to 5 laps, the pits would open forthe mandatory stop on lap 2. ForzaHorizon has already given us their homage to the world's greatest action franchise, and now Project CARShas shown off their contribution to 'the familia'.Like Us on Facebook The Week In Games: Neverwinter, Axiom Verge, Scholar Of The First Sin And More The first free car arriving to the much delayed Project CARSis the Lykan Hypersport, or as you may know it better as 'the car Vin Diesel drives from a floor of one building, crashes through a window and INTO ANOTHER BUILDING'. facebook tweet google rss . The NASCAR Sprint Series is hosted between the two raceways, and it can accommodate both two and four wheeled racers alike. Gameranx NEWS FEATURES PLATFORMS VIDEOS UPCOMING GAMES GUIDES March 13, 2015 Project CARS Adds Four New Tracks Slightly Mad Studios hasnt been lax with content even as they still work on finalizing the game. The HUD will display N/A in the real-time settings HUD messaging when a specific setting is not available due to it being disabled in MP session or not present on the vehicle.New added a game version number display to the main menu.New the Best Line assist now provides an option to only show the braking areas.Rebalanced the point at which Forecast weather becomes Current weather in the UI display so that the info display changeover better matches what the player is seeing in-game.Track temperature is now displayed on all in-game menus.Fixed an issue where the Time Progression slider skipped every 2nd option when moving the slider left or right.Track temperature will now display correctly based on the unit system and language selected by the player.Fixed an issue where the tyre wear meters on the HUD telemetry screen were flipped for the right front and left rear tyres.Track Temperature and Weather information are now positioned uniformly across all in-game screens.Removed redundant leading zeros from the KERS motec display.Fixed an issue where accessing the map or telemetry in the monitor screen would disable the player HUD in game.Enabled scrolling of the drivers list on the post race Standings screen.Vehicle Class icons updated vintage F1 and vintage GT class icons.New GUI image with real-world livery for Ford Capri Group5.Fixed an issue where the menu borders would at times display unintended colors.GeneralNew movable trackside objects and broken-off car parts will now be removed from the track after impacts.Enhanced Brake Assistance system so that people who are unable to use brake controllers at all can still play the game with this assist enabled.Reworked the stretched headlight reflections to be more accurate to real life.Fixed an issue where the Driving Line assist would become invisible when particles were set to off.Ensure that players cannot turn on assists using hotkeys in community events, when the assists have been explicitly disabled for the event in question.Fix further cases where the pre-race cameras would at times cut into the track surface.Fixed an issue where vehicle windows would at times not render correctly when using centre cockpit cam and helmet cam.Tweaks to gamma settings to closer match the PC and Xbox One platforms.Fixed a potential crash when returning from in-game to main menu.Fixed an issue with the rendering of shadow edges, improving overall shadow rendering.Improved general game stability.You can read the full list of patch notes over here.Thanks to their On Demand program, Slightly Mad Studios will continue to release free game updates that fix Project CARS issues highlighted by the community, improve balancing, add or expand existing features, and more.[Source: Project CARS] SHARE TWEET Destiny Easy Exotic Farming With Three of Coins ExploitAssassins Creed Syndicate PS4 Exclusive Content Detailed, Europe Getting 1TB PS4 Bundle . Project CARS is projected for release on May.

Previous PageNext Page. FeaturesPSLS OriginalsReviewsVideosPS4StaffReview PolicyPrivacy PolicyTerms of UseGameRevolutionAdChoicesPlayStationLifeStyle.net is a property of CraveOnline Media, LLC, an Evolve Media, LLC company. All Rights Reserved. See More . Recent Posts Meet Malcolm Reynolds, Dark Souls 3 Hacker Total War: Warhammer Chaos Warriors will be Free for One Week New Call of Duty (Infinite Warfare) Teaser Posted to YouTube Only 4 Days Left for Masquerada: Songs and Shadows Kickstarter 10 Call of Duty Games Wed Love To See Made ↑ ABOUT Copyright 2015-2016 Gameranx. Ryan Parreno / Updates / Slightly Mad Studios and Bandai Namco have shared four new tracks being added to Project CARS, each one of some historical significance. The game will come to Windows, SteamOS, PS4, Xbox One, and Wii U. Please enable JavaScript to view the comments powered by Disqus. Check out the Lykan in action below.

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